Artificial Intelligence and Electronic Music
- Thom Holmes

- Sep 29
- 5 min read
My Podcast: The Holmes Archive of Electronic Music
My blog for the Bob Moog Foundation.

The field of artificial intelligence (AI) has grown enormously in the three years since this book was last revised. The use of AI is evolving so rapidly that I think it would be ludicrous to attempt any broad predictions about its state in another three years. However, taking the position of the electronic musician and composer, I think we can recognize some trends that are worth noting at this time as to how the use of AI can affect the composition of new music of an experimental nature.
Predicting how AI will grow in the arts is a challenging topic at the moment. But I am neither scared nor appalled by what is happening—AI no more threatens what we do in electronic music than did digital recording when it replaced tape recording or the computer when it became available to automate processes and cut production time. The history of electronic music continually surges forward with the help of emerging technologies. Inventors and composers have been successful at finding innovative ways of making music with tools that were never intended for that purpose. For example, while magnetic tape and the turntable were originally intended solely to playback sound, musicians took a leap of faith and imagined how original music could be crafted with these tools.
We must somehow put aside the realization that AI is already a huge commercial enterprise. It is quickly becoming a ubiquitous part of the day-to-day operations that drive businesses and institutions while its creators guard their proprietary code so that they can establish billion-dollar companies. Unfortunately, while doing this, those same corporations have walled-off access to anyone but a privileged few with an academic or artistic interest in finding ways to utilize AI for human benefit.
So, we experiment with what we’re given, which is essentially a generation of AI that accepts natural language instructions and generates music. But there’s a catch. Use that kind of AI at your own risk because if we’re dumb enough to want to own our creations, that isn’t possible if the output was generated by AI. The corporations that provide the AI systems own the output. AI also creeps into the domain of programming where much coding can be automated and run without much human intervention. In music programming, musicians are finding ways to progressively train AI to program algorithms for making music, for example creating patches for MAX, but as of this writing, with not much success. This is destined to change. I think having AI do more of the coding would free the composer to think more conceptually about their music.
Saying that, there is some work in academia, arts institutions, and in the music community itself, where musicians, researchers and scholars are trying to upturn the commercial use of AI and leverage it for the creation of music. This podcast provides some examples of such work that come from the AI Music program at the University of California at San Diego, IRCAM, the French music institution that grew from experiments with electronic music, and several ready-made AI platforms that have been purpose-built to create music for gaming, videos, and online platforms. I also search for an AI engine that came closest to providing me with what I would deem music of a truly experimental nature. I found that in DeepAI, dedicated to generating music for background tracks, sound effects, and soundscapes. I wanted to see how it handled noise music and it was the only that I tried—and I tried many including OpenAI MuseNet, Suno AI VX, Google’s Magenta, Amper Music, and AIVA—that did little more than churn out their concept of experimental which generally meant beat-driven rock music or harmonic ambient waves.
Episode 181
Artificial Intelligence and Electronic Music
Playlist
Opening background music: Ambient music generated by the Atmoscapia AI system using the “Dark, Horror, Suspense” setting (excerpt).
Introduction to the podcast voiced by Anne Benkovitz.
Additional opening, closing, and other incidental music by Thom Holmes.






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